I like the music and the artwork, but I found this slightly confusing on what I should be doing, maybe some guidance, or maybe I missed it. Otherwise i enjoyed the way it feels.
I really like dark art and the musics that you used! Gameplay was catchy too. Randomness can be tweaked a bit maybe and I had hard time to understand the boss fight. Maybe I'm too dumb lol. Good game over all imo good job !!
good game, and yes, i aggre with "stealthyshiroean" as well, a warning light will be helpful, just so player gets some kind of alert to plan ahead, other than that, really good game ;)
Good work with your submission! Personally, I thought that maybe the randomness was a bit too much for me to set up a viable strategy. Either that or maybe there isn't enough player feedback to let you know a good strategic placement of the platforms. I do think this could easily be fixed though.
Maybe one idea could be a flash of light from up above from the area a person would be falling? Such as red for the bad souls and white for the good souls. That way it could be a pre-emptive warning for the player to position a platform.
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I like the music and the artwork, but I found this slightly confusing on what I should be doing, maybe some guidance, or maybe I missed it. Otherwise i enjoyed the way it feels.
I really like dark art and the musics that you used! Gameplay was catchy too. Randomness can be tweaked a bit maybe and I had hard time to understand the boss fight. Maybe I'm too dumb lol. Good game over all imo good job !!
good game, and yes, i aggre with "stealthyshiroean" as well, a warning light will be helpful, just so player gets some kind of alert to plan ahead, other than that, really good game ;)
Thanks, I will add it. This will be a prototype for a full game release. I am enjoying this.
Good work with your submission! Personally, I thought that maybe the randomness was a bit too much for me to set up a viable strategy. Either that or maybe there isn't enough player feedback to let you know a good strategic placement of the platforms. I do think this could easily be fixed though.
Maybe one idea could be a flash of light from up above from the area a person would be falling? Such as red for the bad souls and white for the good souls. That way it could be a pre-emptive warning for the player to position a platform.
I really liked the music in the game, too!
Thank you for the feedback. I will work on it. I will add it as a light, which will make it look nicer and a bit easier.
No problem, man! Good luck with your continued efforts.
nice game! Please try my game too https://tfwagames.itch.io/to-the-light